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Not 100 percent sure if this will happen but
#26
[MENTION=10688]Tyler[/MENTION] A few responses to the latest update:

-I think there's nothing wrong with how the current nebulite system affects the economy. Why do you think there's a problem with it?
-The current nebs will remain in the game but will surely deflate in value. How's that a good thing?
-What bleve said above.
-What about those players who play only a few hours a week, or maybe just 10 or so hours a week, because you know, life calls? They won't be able to take advantage of this system at all...
-I find it a tedious task to bridge the gap between the rich and the poor; and while this may do so in the area of nebulites, the way that regular cubing works will still leave a huge gap. While this may add an uncomplicated option to ultimately gain at least 15-20k (?) range for every player, the gap in damage range will remain the same because of regular potential (or even increase). In addition, the above obstacles may arguably make it even less fair for certain people than it currently is.
-I just browsed quickly through your latest changes but it seems like absolutely no NX is involved for this proposed system. That's definitely a plus at least.
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Not 100 percent sure if this will happen but - by IImaplers - 2013-06-13, 02:38 PM

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