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Monster Life commentary
#8
My main wish is that the optimal farm was not "building on every single square the game will let you fill". An aesthetic score that's not based on having the maximum number of buildings and random items, perhaps.
Minor gripe is that you can way easily make a bunch of the same monster (all cats, etc.) but it's pointless because you only get the potential bonus from one of them. Having 10 grade C cattle with +2 str each would not have unbalanced the main game in any form. And grade A+/S/SS mobs are hard enough to get that I think allowing their higher bonuses to stack would just be a fair compensation for all the work that goes into a high level farm.


Aside from that, I agree with all your points. Lots of little ways the game could have been better.

Oh, one minor thing. If you combine higher ranked creatures (above B) you're more likely to get the other type of creature. I think it's only C-grade and B-grade combinations that have an awful chance of getting the other type. When I combined 2 A+ creatures it was 50-50 whether I got an A rank of my kind, or a B rank of their kind.
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Messages In This Thread
Monster Life commentary - by SaptaZapta - 2013-06-09, 05:06 AM
Monster Life commentary - by MissingLink - 2013-06-09, 09:45 AM
Monster Life commentary - by Tukkun - 2013-06-09, 10:03 AM
Monster Life commentary - by ShinkuDragon - 2013-06-09, 11:03 AM
Monster Life commentary - by SaptaZapta - 2013-06-09, 11:31 AM
Monster Life commentary - by HighOnMushrooms - 2013-06-09, 12:38 PM
Monster Life commentary - by kimicatdemon - 2013-06-09, 12:48 PM
Monster Life commentary - by Stereo - 2013-06-09, 01:16 PM
Monster Life commentary - by MountLag - 2013-06-09, 01:41 PM
Monster Life commentary - by SaptaZapta - 2013-06-09, 02:23 PM
Monster Life commentary - by Stereo - 2013-06-09, 03:13 PM
Monster Life commentary - by ShinkuDragon - 2013-06-09, 09:59 PM
Monster Life commentary - by Stereo - 2013-06-10, 03:44 AM

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