KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes
Curtiss Wrote:I remember using it to explore places out of my league such as ToT back in the day. Frown This patch has some decent ideas for BMs but they need to be reworked to actually make sense, especially that Quiver skill since all of our main attacks would exhaust the arrows too quickly to stick to one arrow. Blaster also needs to go, I don't see why we can't just have our old Arrow Rain back as an incredible 4th job mobbing skill since it's elegant enough to survive the test of time, does pretty much what Blaster does and acts a lot faster with the additional benefit of not being a duplicate of any WA skills.

Re-working Puppet to sync with BM skills is slightly more tricky since we're now more mobile and don't usually need it though. Maybe it can lure mobs and grant +critical% when anyone in your party hits such lured mobs? After all, mobs going for a puppet aren't looking around so you have a better chance of striking where it hurts.

Good ideas curtiss, though instead of % critical chance, more % critical damage plox Bms can use this, since they didn't get our version of extreme bow mastery wish they increased the duration to 1 minute though, having to recast every 30 seconds is going to be a pain, but that 100,000% damage reflection is just my god, if only it were based on the damage we took, and then we would have a good way to face bosses that eat our health. xD wow ._.
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KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes - by KillerZero - 2013-06-07, 03:09 AM

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