KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes
Curtiss Wrote:You guys make me miss my Puppet too. Which of us could ever forget how much of a life-saver it was back when monsters could kill you in one or two hits, sacrificing itself so that you could get away? It was also my constant companion since I could hardly hang on to buddies as people kept leaving. Frown

Oh, and pineapple yes to Crossover Chains for my Phantom! My life will be more complete if BMs are re-adjusted to be- well, better than what they are now.

Frown

Just remembered that, i remember when maxing puppet wasn't really mandatory before big bang, but i chose to max him because he was my partner in crime. All those Jr. Newtie parties i used him at, so much nostalgia. I do hope bm's do get what they deserve cause this was a bad patch, it was rushed at least on the side for bms. Still need more tweaks for the other chars though.
Reply


Messages In This Thread
KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes - by KillerZero - 2013-06-07, 02:46 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)