2013-06-06, 09:35 PM
Locked Wrote:[Spoiler=]Well I'm bored so I decided to share my frustrations with the new patch for BMs.
So here are my list of issues.
1) Quiver had the potential to be an amazingly good skill yet they messed it up. As it is now, it's really underwhelming having only 10 arrows and some near useless effect. I have dreamed of a time when an archer would hold a Quiver and selectively choose an element they want their arrow imbued in or an effect. This would mean that we could have had Fire Arrows with a capacity of 5000 arrows, Draining Arrows for a capacity of 200 or something and just have a ton of elements. Then Advanced Quiver would have improved those effects or added new ones. So much potential yet it's wasted on an underwhelming 20 arrows of nothing. So depressing.
2) Bow Mastery still gives accuracy. Every other job has mastery giving a more meaningful bonus such as attack. Accuracy is useless, why don't they realise this?
3) Extreme Archery: Bow should honestly be renamed to Extreme Stupidity. Only an idiot would give up 40% of their DEF for a useless 20 attack. For that matter -- the Marksman version is idiotic as well. There's no incentive to use it because the bonuses are underwhelming for such a huge sacrifice.
4) Marksmanship still gives accuracy. Seriously. What the hell?
5) How the pineapple does Mortal Blow still exist?
6) Uncountable Arrow is god awful looking, and that's putting it lightly. The skill itself is a glorified strafe and even outdamages the much more useless Arrow Blaster at 2,447%/s fastest 2.
7) Arrow Blaster is pineappleing useless. It's weaker than current Hurricane, a third job skill. It has no FA, so it doesn't benefit from AFA (and consequentially neither do most skills) and it has a 15 second key-down duration with a big start up delay. These things are detrimental to DPS. (New hurricane: 4,058%/s, Arrow Blaster: 2,044%/s, Old Hurricane: 5163%/s, all fastest 2 with 0% def)
8) Wound Shot is trashy too. It could have been better back then when Empress still healed but its use case is really minimal and not worth adding points for.
9) Why does SE have a hyper to add a useless 5% def effect? Ugh.
tl;dr this patch blows.
I hope it gets fixed next time because it feels rushed and bad.
Doesn't AFA still give %accuracy as well lmao.
I'm expecting that all the adventurer revamps will literally be like this, and then weeks down the road they'll fine tune it some more. Hopefully the korean community is pointing out why these changes are pomegranate.

