KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes
Radiation Wrote:I don't understand how the Elemental Charge skill works at all. How does it stack and why does it keep referring to "5 charges" when we only have 4?

Using a Charge skill (i.e. Flame Charge, Blizzard Charge, Lightning Charge, Divine Charge) gives you 1 Elemental Charge buff (your specialized skill) and you can get up to 5 stacks of that buff. I think you have to alternate the Charges or else you won't gain the buff.


I just realized they did a cool change to all the status effect shields (Divine Protection, Elemental Adapting, Anti Magic Shell) that makes them block only the really bad statuses like seduce, stun, zombify and transform. Things like darkness or curse won't be blocked by the shield (sort of annoying but great because you won't waste it on a crappy thing you can just all-cure). Also the shields won't be used up if your status resistance resists the effect. I think this might work the same way for Pain Killer and Concentration.
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KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes - by HighOnMushrooms - 2013-06-06, 06:15 PM

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