2013-06-06, 05:05 PM
CrazyForDex Wrote:THIS. The SE hypers are pretty awful. 5% extra crit rate is basically useless because it is fairly easy to reach 100% crit regardless, 5% ignore def is completely useless, and an extra 30 seconds for SE is also pointless.
I would much rather have hurricane hypers (such as +%boss damage or +%ignore pdr), AFA hypers (self-explanatory), or a hyper that increases the effectiveness of my mobbing. If they feel they must apply a hyper to SE, at the very least give us some dam minimum/maximum crit damage rather than useless add-ons that we may as well not have or use.
This, so much. Everything there is such a waste of a Hyper Skill point one might as well take a Phantom and no Bowmaster is going to sit around having people laugh at us being like the weaker and less stylish version of Wind Archers! Boss damage could be neat being put onto SE since we can then share it with other party members as well but your suggestion's also good, we need something that makes our SE substantially better than garden variety SE since WAs and Wild Hunters also have it.
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...also, obligatory 'But what about Phantoms?' mention. If this Bowmaster change isn't going to be re-tooled drastically I think I'll be panicking when his turn is finally up, what if they don't address the issue that even the full support class does better DPS!?

