KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes
After looking through the data and videos, I'd have to say being impressed isn't on the list of how I'd rate the Archer revamp.

Good:

Mobility- In fact, this is awesome, nothing much to say except that Double Jump was too lacking.
Specialized skill- The arrows actually lend a lot of variety to Bowmasters so they don't just end up being a lesser version of Wind Archers. Utility is a favourite of mine when choosing classes these days and having this means we can switch arrows depending on the boss which is fun.
Hurricane- Jump shooting. YES.

Bad...:

Just about everything else but in particular I'm now mad about the animations because that was what Bowmasters had left once every other class got their own Hurricane and all I did was to yell to myself that "Mine still looks better!". Blue is such an odd colour for the skills seeing that Bowmasters use fire and Phoenix is coloured that way too, but what really annoys me is that Uncountable Arrow goes all over the place and that Blaster looks far more like a skill for Marksmen than any other Archer class. I could go on, but everything else has been said about Blaster and how awful it is. :|

My suggestions:

- Put Hurricane back in 4th job, strengthen it a little and keep the rest such as animation and the ability to use it while jumping
- Adjust Extreme Archery so that the pay-off actually makes sense. WAs don't even need to sacrifice anything for huge boosts, so why should we? (Maybe something like 20/30% def- 15% ATT?) Otherwise change the skill, I agree that it hardly makes sense to convert accuracy either even if we have loads of it
- Replace Blaster with an improved Arrow Rain with higher horizontal range and for the love of Cygnus change it back to its initial animation
- SE Hypers could be better too especially that ignore DEF one since 5% barely does anything now
- Move Boss Killer to Uncountable Arrow

We'll see how things go the next patch; if it's not improved I guess I'll just be having a WA as a main then since their skills look more pleasant and hit much harder. :/
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KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes - by Curtiss - 2013-06-06, 04:38 PM

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