KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes
Hmm. I think blaster would work if it was a summon type of attack. Press a key to summon, up or down arrow to adjust angle, move away and the blaster will be placed on the ground and shoot for x minutes. Otherwise, the whole mechanic is just too clunky to pass as a main attacking skill.

And for all that fancy animation, Uncountable arrow is a very freaking boring skill. If it were me, I would have the archer jump dashing above the mobs and shooting uncountable arrows downward as he crosses from one spot to another while Attack on Titan's OP plays on the background. Skill can be linked with that other hook skill and cancel-able with other mobility skills including FJ because I really like having control over mah character. Oh, and it can be jump casted because why not? Bossing skill? Hurricane. Can't go wrong with it. Instead of replacing Hurricane, have Quiver cover for whatever weakness Hurricane may suffer from under different situations. Like I don't know, increase mob count or something?

/daydream end
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KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes - by Alex123123 - 2013-06-06, 03:55 PM

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