KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes
I really dont like how Paladin Advanced charge was nerfed to only hits 6 enemies instead of 9 and They better overhaul paladins hyper skills next patch.

HH does 1368%*5 every 10 sec with hypers to boss mobs and bosses not including blast buff and charge bonus. Seems like it will be very good for trainig at lhc stronghold and future perion due to its fullscreen range hitting multiple platforms at once, Since it acutaly kills boss taged mobs instead of leaving them at 1 hp.


A few questions about Paladin:

So paladins get 102 weapon attack and depending on how they stack 50% status resistance, 70% damage reduction, and 90% guard rate?

Why does holy charge not state holy element in the skill tables like fire ice and lightning does?

Does blast have fire element? or does it completely lose all elemental advantage?

Does blast's buff affect all skills or just blast alone?

Does blast hyperskill add 20% crit to blast's buff? or just base blast crit only like it does currently?

Does void elemental ignore Physical resistance?
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KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes - by TagerBustah - 2013-06-06, 03:47 PM

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