KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes
Demonic Wrote:My guess is they made a mistake. If crit were to actually hit that high, I'm not saying it would be bad but just plain stupid.

I disagree critical hits have been lacking in actually being critical for a long time now.
Reply


Messages In This Thread
KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes - by MetaSeraphim - 2013-06-05, 11:54 PM

Forum Jump:


Users browsing this thread: 6 Guest(s)