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because the CS won't affect gameplay...
#18
TugboatWilly Wrote:it's only 1 stat to everything. is it really that big of a deal?

Ever heard the term "slippery slope"?

It's the principle of the thing. Once Nexon has established that there are stat-boosting CS items, there's really nothing to prevent Devil's "Maple Equilibrium Pendant".
I mean, where do you draw the line? Where does it become "that big of a deal"?
A weapon cover that adds 1 w.att? 2? 10? 50? 100?
Glasses that add +1 INT? 2? 10? 50? 100?


That said, I also agree with those who say CS already affects gameplay. Pets that loot for you and feed you potions? I predict that soon we will have pets that are able to renew your buffs if they expire or are dispelled.
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Messages In This Thread
because the CS won't affect gameplay... - by Orit - 2008-12-23, 08:10 AM
because the CS won't affect gameplay... - by Orit - 2008-12-23, 02:13 PM
because the CS won't affect gameplay... - by Harrisonized - 2008-12-23, 02:56 PM
because the CS won't affect gameplay... - by Corn - 2008-12-23, 07:25 PM
because the CS won't affect gameplay... - by Dusk - 2008-12-23, 08:51 PM

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