KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes
ShinkuDragon Wrote:the purpose of a ranged class however, is to attack from as far away as possible, not supposed to be on the front lines. in that regard, i think this change to -snipers- is quite amazing.

Giving them fringe bonuses for doing that just removes any challenge in the game because the player will just be standing across the map attacking from a safe distance.
With risk should come rewards, and ranged players should be encouraged to actually move up close to maximise damage. I think Magnus was a great first step in getting the concept out. Nexon just needs to expand on it.

EDIT: Other MMOs do it, and it makes logical sense, really. And I'm not suggesting this just because I want to give Archers a hard time (because I play a Mercedes and a NL myself, which are both ranged projectile classes).
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KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes - by YennoX - 2013-06-05, 09:13 PM

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