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KMST 1.2.479 Translated Skill Change Patch Notes
#21
Takebacker Wrote:Seriously? Freezing breath is a godsend to party play and bossing in general not to mention class balance and distinction...

not only that it makes you have IFRAMES o....o, think of the untility!

Death Wrote:I can live without the blunt weapon animations although i'd scream like a little girl if they would actually do something with that.
The 4 different keys is rather annoying because the way i've been playing for 6 years makes it hard for me to use so many mob skills.

I always use A for a rushing skill. W for an ultimate Space for my 1 vs 1 and shift for mob skills.
Where the heck am I going to place three other mob skills who look almost the same without hindering how I play.
That's going to be something i'd really have to get used to..

EDIT: Please change the 5% pdr to something else though, developers of KMS.
Please understand that 5% is nothing compared to what swords get.

I totally know what you mean, i usually had all my attackin skills on z,x,c,v,b z for soul driver ,x for blast, c for soul jump v for rush and b for acb. Then my second row was A,S,D,F G which were A, hp pots, S threaten, D Healy heal, F mp pots and G for Bind. Q on crash. I guess i can put lightning charge on C now, still dont know where im going to put flame/ice charge though o....o

And Yes i want more than 5% pdr kms
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KMST 1.2.479 Translated Skill Change Patch Notes - by KillerZero - 2013-06-05, 02:03 PM

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