2013-06-01, 09:39 AM
Polantaris Wrote:Still, considering how much they screwed up Paladins in both defense and overall damage, I really hope they are taking everyone's feedback to heart. The new playstyle seems better than it was, they just don't really need that kind of a nerf in damage considering they weren't exactly that great in the first place. They can't take both the defense and attack out and expect us to be okay with it.
It's fairly clear that their goal this time round is to give the adventurers some unique gameplay mechanics. Assuming this round was purely a functional test of the drastic new playstyles, it's highly likely that Nexon will adjust the numbers later on--as with all new classes and revamps that were released in KMST.
I wouldn't really jump the gun so soon.

