2013-05-31, 04:17 AM
Pearly Wrote:Try supporting as a bishop at Cygnus run post unlimited when you unfortunately get "kicked" to the rear garden with those minions. Without decent damage, you wouldn't be able to get out of that "prison" to support your party again in a reasonable amount of time. The way they make the minions inside that garden having HUGE HP and requiring you to kill them all before you can get back to the fight is.....I'm speechless.
That is definitely a good example. Depending on how you're set up, though, you could probably just avoid the garden altogether, how much do resistance potions cost for you guys? Your level of willpower? Back when Demon Slayers had 80% status resistance naturally, I almost never got sent out (Probably since banish only has an 80% success rate, and with 80% status resistance, that's only a 16% chance of getting sent out, which is still pretty high, and if you got to 90% status resistance, it'd be 8%).
It'll probably be leagues more difficult after this kMST patch, with the reduction in status resistance, though you could possibly time Divine Protection in order to avoid banish, there's a 90 second cooldown on banish, so you'd need to dispell like 21 times (if it even works that way) to get the cooldown on Divine Protection to be up before she could banish again, though there aren't very many statuses at Empress that you could dispell to reduce the cooldown, unless they increased the effects of dispell.
KillerZero Wrote:It isn't an excuse, but its also a pro towards it, and how long did it take you to get to level 70 via pqs? And the 60% status actually doesn't ward off everything. I have been seduced several times on my ds/mihile(they have like level 20 willpower ish) during bad times, like happening right before i binded the enemy, meaning im seduced for a while, while bind is going, making it pointless and wasted. and being seduced while having my orbs out on my ds walking right past the enemy while they had DR up, and just died. It screws you over, if you dont have hero will is what im trying to say. I WILL AGREE that kaiser(ofc) and xenon(ofc) havin 60% status AND hero will is pineappleing ridiculous
The problem with high status resistance, like 60%, is how easily you can go from 60% to 100%. When Demon Slayer came out, it was 80%, so I leveled my Willpower so I'd have 100% (but I only got to like 84, which is +16%). Now, it's 60%, but it's so much easier to get to 100%. Firstly, there's the card, which boosts me from 60% to 64%, and then resistance potions have become widely more accessible, plus I can make pretty much as many as I want with Evo World and the wonderful Juniper Berry core, which takes me from 64% all the way to 94%. Then, I'd only need 6% from Willpower, which is level 30 (which is where I stopped on my Kaiser). Cake. It barely matters at all if you have Hero's Will or not.
Most of the new bosses have attacks that ignore status resistance completely, so Hero's Will would be useful there, but the long cooldown makes it pretty bleh. You'd only be able to use it a max of 10 times, assuming the boss has an hour timer (CPB), while many of them (Hard Hilla) have half an hour timers, so that's only like 5 times it can save you (which is still pretty good I guess, if those statuses put you in danger of dying) (Except on Kaiser, since you can reset the cooldown every 90 seconds, leading to much more use). There's also cleansing potions, which are arguably better with only 5 minute cooldowns AND they can cancel out Potential Cancel (of course, it'd be even better if you had cleansing potions and hero's will).

