KMST 1.2.478 - Warrior and Mage Skill Changes
TagerBustah Wrote:You need to read better. He was acting like he was speaking for all paladins with his list when he only speaking for a very small minority when most in the game don't like or care about them. Did you even see the part where i said "granted it don't make sense to have sword animation if your using a mace." That means they should add them eventually for completeness sake but If they added them or not wouldn't matter to most because most all use swords anyway so its not a priority whatsoever over more important things that paladins need and Nexon agrees.

You state that paladins dont like/care about them is actually flawed statement, that is based off your judgement and belief and have no hard data to back it up, and now your saying you speak for all the paladins when you say most paladins don't care, when they are not having a say about that either :3 And 2nd, now your saying you speak for nexon, just because it isn't a priority to you, doesn't mean it isn't important.

i can already hear the defense: but most paladins use 1h swords. Okay, they use 1hand swords, just because it gives faster speed, doesn't mean they have a disdain for blunt weapons all together. But yes, he was stating that paladins think this and was acting like he spoke for us all. He may not speak for us all, but he has a right to voice his opinion on what he believes what paladins want. Here you are just denying the opinion, and stating that it isn't important, when it does matter to some of us, and yes, you agreed that nexon should get around to doing it, but at a later stage? When is this next later stage for you, next time adventurers get revamped in a few years? By them keep putting it off, it will never get done.
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KMST 1.2.478 - Warrior and Mage Skill Changes - by KillerZero - 2013-05-29, 02:46 PM

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