2013-05-29, 01:46 PM
FrozNLite Wrote:Harrisonized
Lmao. Really. I give up on this site. The fact that you're over emphasizing video games to have any contributions to society or discrimination or social lowering is the point that you lose focus on the real issues that create complexities of misogyny and female abuse within individuals. You assume that video game plot devices do nothing but lower the status quo for pro-equality social status when there is nothing to substantiate that there is a directly proportional mental effect. You underwrite the effect of such video games saying that it leads to 'tolerance' and pacifisity. But you are still arguing that there is a directly proportional relationship between a person viewing your presumption of 'bad' media content which consequently results in some theoretical 'bad' outlook for society. There is no way to substantiate such an assumption, nor is there a way to make a strong statement about the subconscious, because it is the subconscious. The fact that we have feminism is illustrative of how far we've come in terms of gender roles and rights since the 1950s which did a lot more to suppress women's rights than video games ever did. And literature like the Feminine Mystique came a long way in opening up the idea alone that has allowed women in our present society to stand on equal footing. Insinuating if video games debase society is probably true in the sense that video games are rudimentary and juvenile pieces of entertainment that often fall short of their literary companions or take up free time that could be spent on academic research/focus. But when you cite that they have an influence on the human psyche and that this is a majority occurrence, you have a poor understanding of human society if you think that people neglect the boundary between fiction and reality. In addition, pointing at video games for being the A-matter of media problems is the last place where focus should be given. Why isn't there focus on books like 50-Shades of Grey, modern pop songs like the Pit Bull Song I previously posted, or nearly every other form of entertainment media that introduces females as desirable objects of romantic interest? What is important is looking at context and whether the underlying message of video games is female subjugation. Presuming that video games are the problem is ignorance. If you think that our current status quo for entertainment is the issue, then you're tackling a historical issue of entertainment development marketing and revenue. Video games are a product of that mind set, not the source material.

