KMST 1.2.478 - Warrior and Mage Skill Changes
#59
After going through Fire-Poison changes, I think it's a good overall change. Ignite and Meteo look like really interesting changes with a strong boost in damage. Especially the Meteo change brings an interesting aspect to the playstyle. Slime Virus sounds cool, but it may be relegated to Reaper status since it focuses on mob death, though it can be used without it unlike Reaper.

I'm assuming 5th job will focus more on poison if there's this much fire though. Or they don't care any more.

Arcana27961 Wrote:Also I'm not sure why F/Ps' DoT damage was nerfed. DoT does crap damage as of now. "Masters of DoT" my ass, Nexon... :/

Damage Over Time Nerfs:
  • Poison Breath 80% for 10s to 40% for 8s
  • Poison Mist 180% for 15s to 140% for 10s
  • Fire Demon Removed
  • Meteor Shower DoT Removed

Damage Over Time Buffs:
  • Slime Virus 160% for 10s
  • Flame Haze 190% for 12s
  • Fervent Drain +25% for every dot

Yeah, that's such a gigantic nerf. Must suck to be Fire Poison Mages.
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KMST 1.2.478 - Warrior and Mage Skill Changes - by JoeTang - 2013-05-28, 03:02 PM

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