2013-05-23, 08:03 AM
MountLag Wrote:> 3.5*(STR+DEX+LUK)
This here is more what I thought they would do. The 1.5 in their formula is the weapon multiplier, right? Since Xenon already has a unique damage formula, it would make more sense to change the formula itself to better accommodate the 3 primary stats instead of changing the weapon multiplier. Granted, Xenon has his own weapon, but changing the formula directly would affect Xenon regardless of what weapon he uses. From a design standpoint, that would make more sense to me.
Perhaps you should take a class-free weapon and calculate the damage with a normal attack and see if the damage is lowered for that, too.

