2013-05-22, 11:21 AM
iamflip Wrote:Neither. I'm talking of some other RTS with an updated engine... being modded to feel like you're playing C&C Generals. Except only better.
Well what made generals so good that I find RTS have a lot of trouble (outside of starcraft really) is the balance. They had 9 generals, all who could defeat eachother in over a dozen different methods with different counters. It was ridiculous how they managed to take 9 variables and make them have obvious weakness' but counters to those weakness'.

