Stuff really only becomes "Impossibly Hard" if you have no way to obtain NX in the beginning.
Prime example of this is Project Nostalgia. You ain't buying pomegranate unless you get ungodly lucky with MMB pulls or you save up 100+ mil for 2k NX to buy a FM shop (Depending on server ratio).
I think the main problem is a lack of way to sell items without a source of NX. Hopefully the introduction of the AH will remove this barrier entirely.
Prime example of this is Project Nostalgia. You ain't buying pomegranate unless you get ungodly lucky with MMB pulls or you save up 100+ mil for 2k NX to buy a FM shop (Depending on server ratio).
I think the main problem is a lack of way to sell items without a source of NX. Hopefully the introduction of the AH will remove this barrier entirely.

