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GMS Server Status Discussion - 2013-07-30
Dark Link Wrote:I honestly have no freaking idea what would cause the servers to strain THIS badly whenever a simple x2 trigger activates.

inb4 this lag is only happening due to the Mapleversary stuff and it will magically disappear once it ends.

It's not the 2x as such. During the 24-hour 2x event, there was no lag in the early AM (3AM PST = 6AM EST). It got progressively worse as Americans woke up and joined the game. The lag is caused by more players than the servers can handle. Just exactly why the servers have become so weak, I have no idea.

I don't think it's the anniversary events, none of them seem that problematic. Unless Nexon implemented the spawn timers for town boxes in busy-wait loops, or something dumb like that.


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GMS Server Status Discussion - 2013-07-30 - by SaptaZapta - 2013-05-13, 02:15 AM

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