Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Class Master Hats
#6
Looking through it again I'd suggest 15-20% main stat (Nix secondary, it hardly matters unless one has significant stats from other areas so it doesn't benefit unfunded people as much), 5% boss damage, 5% total damage and the other stats can stay. I do get what you mean, but since level 200 is no longer that difficult to achieve this seems to be overpowered for something that would be pretty easy to get, not to mention that even the best hat would hardly be as strong and that this is just as open to highly funded people as it is for the unfunded.
Reply


Messages In This Thread
Class Master Hats - by Satellite - 2013-05-09, 09:02 AM
Class Master Hats - by Death - 2013-05-09, 09:12 AM
Class Master Hats - by SaptaZapta - 2013-05-09, 09:13 AM
Class Master Hats - by Curtiss - 2013-05-09, 09:15 AM
Class Master Hats - by Satellite - 2013-05-09, 09:27 AM
Class Master Hats - by Curtiss - 2013-05-09, 09:34 AM
Class Master Hats - by Lamato - 2013-05-09, 09:36 AM
Class Master Hats - by Satellite - 2013-05-09, 09:53 AM
Class Master Hats - by Razmos - 2013-05-09, 10:05 AM
Class Master Hats - by CrazyForDex - 2013-05-09, 10:09 AM
Class Master Hats - by Sorien - 2013-05-09, 10:42 AM
Class Master Hats - by Pink Bean - 2013-05-09, 02:07 PM
Class Master Hats - by MariettaRC - 2013-05-09, 07:49 PM
Class Master Hats - by iamflip - 2013-05-09, 08:35 PM
Class Master Hats - by Alloy - 2013-05-09, 08:37 PM
Class Master Hats - by Syphira - 2013-05-10, 07:59 AM
Class Master Hats - by RedRaven16 - 2013-05-18, 11:57 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)