2013-05-09, 09:13 AM
Nice! Definitely wouldn't mind one of these instead of the useless level 200 medal.
Quest? OK, cool. As long as it doesn't involve killing a boss you have to have 500% mainstat and 200% boss damage to beat.
Errata:
- The picture for the warrior cap in the "data extraction" shows the mage hat.
- Thief data shows ": 30%" with no stat name. Should be LUK and DEX.
5% is nothing. You want people to wear this instead of whatever hat they had before, which was quite probably cubed to at least 9% mainstat.
Granted, these hats have the 10% total damage and 10% boss damage to offset that, but my feeling is that for someone very funded, 30% stat only gives a 5-10% damage boost anyway. And for someone not so funded, making it to 200 and passing the hard quest deserves a really big bonus.
(Also remember this hat needs to remain relevant through Nexon's next few OP gear releases...)
Quest? OK, cool. As long as it doesn't involve killing a boss you have to have 500% mainstat and 200% boss damage to beat.
Errata:
- The picture for the warrior cap in the "data extraction" shows the mage hat.
- Thief data shows ": 30%" with no stat name. Should be LUK and DEX.
Death Wrote:Looks good but the stats are way to good imo.
Maybe take out the 30% stats or make it 5%?
5% is nothing. You want people to wear this instead of whatever hat they had before, which was quite probably cubed to at least 9% mainstat.
Granted, these hats have the 10% total damage and 10% boss damage to offset that, but my feeling is that for someone very funded, 30% stat only gives a 5-10% damage boost anyway. And for someone not so funded, making it to 200 and passing the hard quest deserves a really big bonus.
(Also remember this hat needs to remain relevant through Nexon's next few OP gear releases...)

