2013-04-21, 10:18 PM
I made an account just to post on this thread, because being a person who loves his maths, I like to make calculated decisions in everything I do, including MapleStory. Optimization ftw.
Anyway, as such, I have a few questions.
Firstly, I'd like to point out that since some of the classes are based on KMS and some on GMS, the max DPS values are significantly off, and I'm not sure if that was intended or not.
Secondly, I'm confused as to why 100% bossing is only adding about 50% to the % DPS, and why it's different for the different classes. From what I've understood, 100% bossing means you do 2x damage to bosses, which isn't reflected at all in this chart. Also, since certain classes seem to get more/less from boss damage, would I be correct in assuming that you included the class's built in boss damage in the %DPS calculations?
Anyway, as such, I have a few questions.
Firstly, I'd like to point out that since some of the classes are based on KMS and some on GMS, the max DPS values are significantly off, and I'm not sure if that was intended or not.
Secondly, I'm confused as to why 100% bossing is only adding about 50% to the % DPS, and why it's different for the different classes. From what I've understood, 100% bossing means you do 2x damage to bosses, which isn't reflected at all in this chart. Also, since certain classes seem to get more/less from boss damage, would I be correct in assuming that you included the class's built in boss damage in the %DPS calculations?

