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[KMS]Inkwell Diary # 72 - Night Walker skill preview
Even Wrote:I still dont understand why rush and monster magner are in 4th job for adventurers, all new jobs have them in 2nd &/or 3rd. Just look at ds, a monster magnet skill in 2nd job, a rushing skill in 2nd job, an aoe monster magnet like skill in 3rd job and if that was not enough, a guardian skill in 3rd job along with paladin's version of achilles in 4th job. Makes a lot more sense if they dump rush into 2nd job and monster magnet in 3rd, give all warriors something more useful in 4th job like achilles for hero/drk.

DS is a very mobile warrior and is tankier than drk's makes no sense at all (no hb does not count when decent hb exist)

arans have drain and achilles, demon slayers have their own drain-y ability along with achilles and a heckuva large resistance, mercedes freaking have achilles, yadda yadda. let's not turn this thread into another "drk want stuff back" thread though, i'm bored of even those by now.
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[KMS]Inkwell Diary # 72 - Night Walker skill preview - by ShinkuDragon - 2013-04-18, 06:23 PM

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