2013-04-17, 11:54 PM
I don't understand the fixation some of you guys have with additional options.
It's not as game breaking as some of you guys seem to think it is. Like an hour after I logged on after Unlimited in kMS, I had a +36 or something STR level 90 warrior top, and you know, since I didn't flame it and it's not 140, I can trade it as much as I please. Even additional options on 150 equips are still in the 20~50 range, they just have more of them, and unless you're Xenon, there's not really much of a point in having like 40 stats in every stat anywaay. Even attack isn't that much. I found a 3atk level 90 overall, the highest above clean Empress equip I've seen was like, 6atk above. It doesn't make much of a difference whether you're using Empress or level 110 or 100 or 90 gear, the difference in stats between equips is pretty much the same as before.
It's not the additional options that made post-Unlimited bossing possible. They were already taking down bosses when Unlimited started and doing like 5m+ hits. Do you really think with what little time they had, they flamed their equips for the best possible stats or alternatively, hunted for, scrolled, and flamed new equips? Those people were probably already that strong, but you know, damage cap.
For people who are seriously dedicated to one character, they can flame their equips as much as they want to get the stats you want, but honestly, how many of you are gonna trade your best equips more than 5, or 10, or 20 times, anyway? Especially weapons, how many times are you gonna trade the new weapon types that are pretty much exclusive to one class? I understand it's nice to have the option to trade, my best equips are pretty much all fully tradeable, but it's not like you're forced to use flamed equips either. You still have the option of hunting for new equips as well (except Empress, which sucks, but hey, what can you do?), and re-cubing, which, almost too good to be coincidental, is much easier with the free cubes dropping from bosses, like Zak, Normal Hilla, and HT that weren't changed, so you could go on killing them to cube your equips, though only to epic, not to mention the few Unique Pot Scroll events, if you're really that dedicated to having tradeable equips.
Not to mention, despite all the nasty rep Additional Options has with making things untradeable, they made having tradeable decent skill items possible.
Additional options was pretty much a completely free upgrading system that gave you a few extra stats, it does little to the huge gap between players, but at least it's an overall upgrade for everyone.
Any equip you use it on acts like it's a Superior equip based on level. Root Abyss stuff would gain the same stats as Tyrant equips, unless it's a weapon, then it gains the normal attack bonus from enhancements and then all the stats it would if it were superior and an extra attack per star 6 and above. Except unlike superior equips, you can use normal shielding wards and go up to 12 stars, and the chance of passing stars 10 and above is higher than with AEEs.
It's not as game breaking as some of you guys seem to think it is. Like an hour after I logged on after Unlimited in kMS, I had a +36 or something STR level 90 warrior top, and you know, since I didn't flame it and it's not 140, I can trade it as much as I please. Even additional options on 150 equips are still in the 20~50 range, they just have more of them, and unless you're Xenon, there's not really much of a point in having like 40 stats in every stat anywaay. Even attack isn't that much. I found a 3atk level 90 overall, the highest above clean Empress equip I've seen was like, 6atk above. It doesn't make much of a difference whether you're using Empress or level 110 or 100 or 90 gear, the difference in stats between equips is pretty much the same as before.
It's not the additional options that made post-Unlimited bossing possible. They were already taking down bosses when Unlimited started and doing like 5m+ hits. Do you really think with what little time they had, they flamed their equips for the best possible stats or alternatively, hunted for, scrolled, and flamed new equips? Those people were probably already that strong, but you know, damage cap.
For people who are seriously dedicated to one character, they can flame their equips as much as they want to get the stats you want, but honestly, how many of you are gonna trade your best equips more than 5, or 10, or 20 times, anyway? Especially weapons, how many times are you gonna trade the new weapon types that are pretty much exclusive to one class? I understand it's nice to have the option to trade, my best equips are pretty much all fully tradeable, but it's not like you're forced to use flamed equips either. You still have the option of hunting for new equips as well (except Empress, which sucks, but hey, what can you do?), and re-cubing, which, almost too good to be coincidental, is much easier with the free cubes dropping from bosses, like Zak, Normal Hilla, and HT that weren't changed, so you could go on killing them to cube your equips, though only to epic, not to mention the few Unique Pot Scroll events, if you're really that dedicated to having tradeable equips.
Not to mention, despite all the nasty rep Additional Options has with making things untradeable, they made having tradeable decent skill items possible.
Additional options was pretty much a completely free upgrading system that gave you a few extra stats, it does little to the huge gap between players, but at least it's an overall upgrade for everyone.
valhala556 Wrote:though I am not entirely sure what MEE's are.
Any equip you use it on acts like it's a Superior equip based on level. Root Abyss stuff would gain the same stats as Tyrant equips, unless it's a weapon, then it gains the normal attack bonus from enhancements and then all the stats it would if it were superior and an extra attack per star 6 and above. Except unlike superior equips, you can use normal shielding wards and go up to 12 stars, and the chance of passing stars 10 and above is higher than with AEEs.

