2013-04-11, 05:43 PM
You people sure are the kind to see the glass half empty. Who cares about a simple name issue? Soul/Dawn warriors now are far superior to anything they ever were, even Mikhail. I wont say this revamp is the best among the cygnus ones, but it definitely is, at least, on par with those considering there are no hurricane skills or combos that allow the job to move through any map at a ridiculous speed and massacre everything like a joke. There are no lasers either and no wings which where among the top complaints about Mikhail.
[video=youtube_share;Gz23rqEVG6M]http://youtu.be/Gz23rqEVG6M[/video]
I like what I see in this video. Leaving FJ aside, I like the skill combinations, like when the guy is in solunar time and uses Speeding sunrise+ dance of the moon+ speeding sunset, or when he uses sun cross to push them back and then solar pierce. Even if spamming just one skill would be more efficient, having all these skills to combine and play with any way you like makes this class a lot more entretaining. It's like a fusion between Hayato+ Luminous except what's been exaggerated here is not the mobility or the range of each skill
This is by far the theory that makes the most sense from the ones here. Girasol, if you're reading, please take it for when you bring this update.
Edit: Combo attack might be a glitch. If you watch the video you'll see the orbs don't charge over 2 and they continuously disappear as if they were using a finisher. It's far more probable its just a glitch considering all previous revamps got rid of most skills shared with adventurers.
[video=youtube_share;Gz23rqEVG6M]http://youtu.be/Gz23rqEVG6M[/video]
I like what I see in this video. Leaving FJ aside, I like the skill combinations, like when the guy is in solunar time and uses Speeding sunrise+ dance of the moon+ speeding sunset, or when he uses sun cross to push them back and then solar pierce. Even if spamming just one skill would be more efficient, having all these skills to combine and play with any way you like makes this class a lot more entretaining. It's like a fusion between Hayato+ Luminous except what's been exaggerated here is not the mobility or the range of each skill
ShinkuDragon Wrote:the name of dawn warrior makes a lot more sense to me than that of soul warrior honestly. before it didn't but with the new skills it certainly does the sun goes up, sun goes down, moon comes out. this class utilizes the powers of the sun and the moon, and it's most powerful when merging the powers of both, which could be seen as the time when the sun and the moon are visible in the sky, ex: dawn.
This is by far the theory that makes the most sense from the ones here. Girasol, if you're reading, please take it for when you bring this update.
Edit: Combo attack might be a glitch. If you watch the video you'll see the orbs don't charge over 2 and they continuously disappear as if they were using a finisher. It's far more probable its just a glitch considering all previous revamps got rid of most skills shared with adventurers.

