hadriel Wrote:Doesn't that mean that the last target (8th target) receives... 30% damage? That is far, by far, too low compared to anything I've seen. I'm asking this because I was doing calculations to see how much benefit I would receive from Hyper skill: Reflection - Spread. I observed a 0.95 multiplier per successive target, so I wanted to check with you how you arrived at that penalty. Would you like screenshots for additional study?
Hadriel
I tested this myself and observed it in some videos pre-Unlimited. It's especially noticeable for pre-Unlimited damage cap. In KMS, you would see 999999, 899999, 799999, etc. It could be different in GMS for all I know, or even changed in the most recent version of KMS.
EDIT: I just retested it, it's still -10% in KMS.

