2013-04-05, 01:03 AM
Terry Wrote:Nah, it seems like (from my programming experience) that they're casting a null pointer to an object or structure and accessing whatever member/property is stored at offset 0x48. If it's an object, it could be due to improper garbage collection, which is kinda like a memory leak except it deals with objects prematurely freeing themselves instead of being retained in memory longer than it's supposed to (a memory leak).
I see. All I know is that that error can also pop up when fighting Von Leon with the spawn maxed. One of the problems in that situation is definitely a memory leak.
There's a lot of party zone mobs at Dimensional Invade too, so that's the first thing that popped into my mind.

