v.132 - Hyper Evolution Update Highlights
#78
iAmFear Wrote:Both have 7 slots each, unhammered, of course.



Like you know, Kataras, Mercedes Arrows, Phantom Cards, Luminous Orbs, etc, but for all classes.

Evo World is pretty fun, you can spawn certain bosses (Manon, Griffey, Pianus) by buying their Cores for a meso cost, you can spawn others (Cygnus Instructors) by buying their Cores for a Evo Coin cost, and you can go on a special mission to defeat Shadow Cygnus, again for an Evo Coin cost, which will allow you to find Empress shoulder equips.

There's a limit to the cores you can add to any instance of the Evolving World, but they only work for that particular instance, and then they're used up. You get 30 minutes (or 20 minutes, after the nerf I think, which is after unlimited, again, I think), and you can go in 5 times a day, oh, and it's a party area of course, so you can do it with your friends.

The monsters inside drop Evo Coins and various Cores. You can use the Evo Coins to purchase other Cores, scrolls, or even slightly better versions of the new level 100 secondary equips mentioned above, (difference of 2 attack, normal ones are Main/2nd Stat +10, ATK+3, while the Evo World ones give Main/2nd +10 and ATK+5)

So the effects of cores are a single 30 minute instance, and then they're used up, and you're back to the 'base' level maps?

Do cores take up inventory space?

The name had made me hopeful it was something that you could just keep stacking improvements onto by playing every day, if cores are a one-time thing I probably won't grind it much unless it's better soloing than SH :/
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v.132 - Hyper Evolution Update Highlights - by Stereo - 2013-03-30, 12:53 PM

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