2013-03-28, 03:17 AM
Raul Wrote:Radiance actually helps his teamfighting potential though, that's the thing. It synergizes really well with his great AoE damage. It's a lot like Radiance on Alchemist. Either you could get 200-300 gold from a gank or you could farm up a lane and the jungle faster than anyone else in the game and get twice the amount so you can get 6 items before their supports get their first bracer.And then what? Then your team has invested an insane amount of gold in a hero that isn't good lategame.
Oh my god, Spectre set. And new detailed tooltips if you want. I'm excited.
Bristleback is amazing early and midgame, his lategame is very simply, not good. His strength is staying alive in teamfights racking up charges of his spells on enemies, and with the new buff to the quill spray cap it's quite simple, he NEEDS to be dealt with, it's not even a question anymore. Bristleback doesn't have a taunt, but his very kit forces enemies to somehow take care of him and handle him else they'll lose the fight since when quill spray reaches 300+ damage each spray in a mid-game teamfight your team will stay melting.
But quill spray falls off as far as damage goes the later the game goes, he's strong when nobody has a ton of armor, when the enemy 1st, 2nd and 3rd position have a decent amount of armor BB is suddenly far from as good as he could've been if you had focused on the midgame.
Being physical damage means that quill spray is absolutely amazing early and falls off heavily late.
It's just, 60 physical damage on BB isn't much, he already gets physical damage quite easily. And 40 damage per second is nice for a while, but eventually quill spray dwarfs radiance in terms of potential damage, and getting off 2 or 3 more quill sprays will have you deal more damage than radiance would've the entire fight. Which is why staying alive is key.

