2013-03-26, 03:30 PM
Also, the moment you hit speed cap with a party (e.g. in the future bosses need parties to kill them i.e. not meant to be solo-ed except for the likes of Limgoon), IAS is completely useless.
edit: for the record, 10% general increase in DPS is the maximum you can go, based on a standard attack speed reference, that's from Fastest(3) to Fastest(2). There is NO guarantee that changes in delays are in the same order, because of the way the game is coded; nonetheless I'm pretty certain that your damage does increase by an average of 10%, provided you're not capping attack speed yet.
edit: also, diminishing returns does depend on your current setup, but your calculations are indeed there. I would pick %BD over IAS if I'm a bosser.
Hadriel
edit: for the record, 10% general increase in DPS is the maximum you can go, based on a standard attack speed reference, that's from Fastest(3) to Fastest(2). There is NO guarantee that changes in delays are in the same order, because of the way the game is coded; nonetheless I'm pretty certain that your damage does increase by an average of 10%, provided you're not capping attack speed yet.
edit: also, diminishing returns does depend on your current setup, but your calculations are indeed there. I would pick %BD over IAS if I'm a bosser.
Hadriel

