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Defense Ignore Formula & Reinforce Hyper Skills
#11
ShinkuDragon Wrote:that's what i meant, for example a mercedes would love 20% more on ishtar itself, rather than just 20% more damage on top of their 100%+ boss from equips, and 50%ish total damage from buffs.

@kashimiya: i'm saying it would be better for classes with weak main attacks to get 20% more damage on their main attack. above shows the difference it makes for a mercedes.

If it were like that, Mercedes would gain a 1.18x increase in damage, whereas classes like Buccaneers who have super high% per hit skills like Energy Blast would only get 1.036x increase in damage.

Even Wrote:Does this mean boss dmg hyper also works differently or is that still just added like normal boss dmg?

Boss Killer Hyper Skills add Boss Damage, so they work the same as a Reinforce Hyper Skill, except it only applies to a boss.

Kubi Wrote:Think Nexon might have noticed that and is starting to change the reinforced hyper skills around to fit it?
They seem to have merged the damage increase and range onto the skill itself.

They've done none of this. They removed Ring of Ishtar's Linked Reinforce Hyper Skill because it was a waste to have a Hyper Skill for a 4th job 1v1 attack dedicated to buffing a 3rd job mobbing skill.
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Defense Ignore Formula & Reinforce Hyper Skills - by JoeTang - 2013-03-20, 10:58 AM

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