2013-03-18, 07:48 PM
Polantaris Wrote:I find this comparison amusing, considering Diablo 3 was practically built around the concept of paying real world money for virtual goods from other players on a scale so large it's not even funny.
The only difference between doing it in the market system and doing it outside of the market system is that Blizzard does or doesn't get a cut depending on which it is.
Yeah, it is a bit of an oxymoron. There's been numerous people on my WoW server who tried selling stuff worth real life value (Battle Chests, Time Cards, Loot Cards) for in-game gold (20k+) and got banned / suspended over it.

