2013-03-18, 01:46 PM
Razmos Wrote:I was actually quite confused about where to place the original resistance characters (Battle Mage, Wild Hunter and Mechanic)
I think that if I was to place them in a tier though it would probably be the Adventurer tier. But then when you consider that they were released after Aran (And I distinctly remember Archers QQing about how OP Wild Hunter was) it becomes quite difficult to place them.
I think in terms of tiers to goes:
Adventurers/Resistance > Aran and Evan > Legends Classes (Including Phantom, Mihile and MAYBE Demon Avenger) > Tempest Classes and Awakened Cygnus
you can't really put the entire factions into tiers, because each faction has a class or 2 that is powerful or broken, this is alot more accurate in regards to straight % per second:
(the garbage men)Aran, Dark Knight, Phantom, Luminous, Bowmaster, Nightlord, Buccaneer, Corsair > (being average isnt so bad)Paladin, Dual Blade, Wild Hunter, IL and FP, Mihile, Mechanic, Thunder Breaker, Shadower, Demon Slayer > (arian master race)Demon Avenger, Evan, Hero, BaM, Xbow, Cannoneer, Wind Archer, Angelic Burster, Xenon > (why havnt i been nerfed yet)Kaiser
im missing some classes but w/e. the flow chart would also be changed depending on if you judged based on hits/sec instead of %/sec, since hits/sec will be better to look at if all classes are assumed to do capped damage.
as you can see though, some factions have classes that are really good, and some that not so much

