2013-03-14, 02:28 PM
Demalkren Wrote:Just asking but where do you see it as being colectively 70% to each, even looking at the KMST "Xenon 3" I only count 55 not including beginner which is 5%.
Regardless the final enhancement is at 200, and aside from the total damage the skill is fair, the dodge rate can be lowered and the skill can be made active but it's still fundamentally better to give similar boost to other classes rather than just nerfing Xenon, Things like the 100% avoid/dodge rate perk should either be taken away or given to previous classes again.
Even making Multilateral a dispellable toggle I agree with. But the skill itself aside from the total damage should remain the same.
I disagree, while I like the idea of my Phantom being nigh invincible this game is already dumbed down so much that letting everyone have as much status resist as Xenon would destroy the game. There's no two ways about it, it must be toned down.

