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Pros and Cons of Making the game Pay-to-Play
#16
IImaplers Wrote:But let's add a wrinkle to it where after 6 months (30 bucks), you get the perks of, say, 40% off cubes or 50% off ...whatever. So in the long run you'd actually save the money to be used on stuff like cubes.

I guess you're absolutely right about pulling people in though.

That's not a bad idea, however the question must arise, "Would that send the right message?"

I mean, the idea that something in the cash shop is so important that people get a discount on it for being a long time player...it kind of screams the concept of P2W. At least right now people don't know unless they do their research before joining, however it's basically advertising it on the homepage with that.
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Pros and Cons of Making the game Pay-to-Play - by Polantaris - 2013-03-11, 07:44 PM

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