2013-03-11, 06:50 PM
Anything in italics is my explanation for some of my answers.
Spoiler
What is the class of your main character?
F/P Arch Mage
Q1. Do you think the balance between classes in MapleStory is appropriate?
No, it is absolutely not.
Class balance is honestly the worst aspect of MapleStory IMO. Yes, worse than potential, impossible-to-kill-if-you're-unfunded bosses, and the awful grind.
Q2. For which level range should level up content be added?
Lv. 241~250
Questing becomes completely useless once you finish the quests in Omega Sector, so I'd like more content for level 80+. However, I guess I'll just go for more content for the highest level range since it's just cruel to not have any decent content for those levels.
Q3. I am satisfied with the current buying and selling system for items.
No, I am absolutely not.
Can we please have some free permanent shop permits? I honestly wouldn't mind if I can only sell 5 items at a time. It would make it so much easier for me to make money. And I'd rather look through every single shop in every single FM room in every single Channel than purchase an Owl of Minerva. I don't get why we need to spend money to do a quick search for an item we want.
Q4. I am satisfied with the current item enchantment system (scrolls, potential, enhancement).
No, I am absolutely not.
Scrolling is okay IMO. Enhancement is not something I bother with. Potential and Cubing, however, is such a blatant money-grabbing scheme. Get rid of all the terrible potential lines (Accuracy, Def, etc) and make more cubes drop from bosses.
Q5. The story in MapleStory is fun and interesting.
No, absolutely not.
Whenever people discuss the story for MapleStory, I just want to pop in and say "MapleStory has a story?" I know that there's a story here, it's just not very good or original. However I really don't think Nexon needs to create an interesting story for this game to be fun.
Q6. The interface in MapleStory is familiar and convenient to use.
Yes, very much.
I haven't played many MMOs, but MapleStory has an easy to understand UI compared to the others I have played. I don't think Nexon needs to change anything about it
Q7. Please write what your most interesting moment was in MapleStory.
Normal Root Abyss, but not the chaos version. It's fun to fight bosses that require some form of strategy to defeat instead of funding. I love the fact that they aren't punching bags with large amounts of health and/or unfair instakill moves as well.
Q8. Please write what moment in MapleStory left you with dissatisfaction/inconvenience.
Cubing in general. The whole process is nothing more than gambling, and it's extremely unfair. Maybe if cubes were less expensive and useless potential were taken out it would be okay but, at it's current state, it is nothing more than a greedy money-making scheme.
Q9. Please write what should be updated in MapleStory?
I want a serious class rebalancing. There should never be another new class that is so much better than all the other classes. Party Quests should also only need 2 or more players, unless having more people is necessary to complete them.
Q10. Please write something about MapleStory.
MapleStory is a fun game, but the power creep needs to stop. More content for every level range would be great as well so I'm not forced to grind on monsters to level up. Grinding is boring busy work and should not be required unless the player prefers to mindlessly grind every day.
What is the class of your main character?
F/P Arch Mage
Q1. Do you think the balance between classes in MapleStory is appropriate?
No, it is absolutely not.
Class balance is honestly the worst aspect of MapleStory IMO. Yes, worse than potential, impossible-to-kill-if-you're-unfunded bosses, and the awful grind.
Q2. For which level range should level up content be added?
Lv. 241~250
Questing becomes completely useless once you finish the quests in Omega Sector, so I'd like more content for level 80+. However, I guess I'll just go for more content for the highest level range since it's just cruel to not have any decent content for those levels.
Q3. I am satisfied with the current buying and selling system for items.
No, I am absolutely not.
Can we please have some free permanent shop permits? I honestly wouldn't mind if I can only sell 5 items at a time. It would make it so much easier for me to make money. And I'd rather look through every single shop in every single FM room in every single Channel than purchase an Owl of Minerva. I don't get why we need to spend money to do a quick search for an item we want.
Q4. I am satisfied with the current item enchantment system (scrolls, potential, enhancement).
No, I am absolutely not.
Scrolling is okay IMO. Enhancement is not something I bother with. Potential and Cubing, however, is such a blatant money-grabbing scheme. Get rid of all the terrible potential lines (Accuracy, Def, etc) and make more cubes drop from bosses.
Q5. The story in MapleStory is fun and interesting.
No, absolutely not.
Whenever people discuss the story for MapleStory, I just want to pop in and say "MapleStory has a story?" I know that there's a story here, it's just not very good or original. However I really don't think Nexon needs to create an interesting story for this game to be fun.
Q6. The interface in MapleStory is familiar and convenient to use.
Yes, very much.
I haven't played many MMOs, but MapleStory has an easy to understand UI compared to the others I have played. I don't think Nexon needs to change anything about it
Q7. Please write what your most interesting moment was in MapleStory.
Normal Root Abyss, but not the chaos version. It's fun to fight bosses that require some form of strategy to defeat instead of funding. I love the fact that they aren't punching bags with large amounts of health and/or unfair instakill moves as well.
Q8. Please write what moment in MapleStory left you with dissatisfaction/inconvenience.
Cubing in general. The whole process is nothing more than gambling, and it's extremely unfair. Maybe if cubes were less expensive and useless potential were taken out it would be okay but, at it's current state, it is nothing more than a greedy money-making scheme.
Q9. Please write what should be updated in MapleStory?
I want a serious class rebalancing. There should never be another new class that is so much better than all the other classes. Party Quests should also only need 2 or more players, unless having more people is necessary to complete them.
Q10. Please write something about MapleStory.
MapleStory is a fun game, but the power creep needs to stop. More content for every level range would be great as well so I'm not forced to grind on monsters to level up. Grinding is boring busy work and should not be required unless the player prefers to mindlessly grind every day.

