2013-03-11, 04:59 PM
Stereo Wrote:Dunno if I would trust DoTs, since they use a separate but similar formula. When I looked through that BrazilMS (?) source for damage it was a spaghetti of special conditions for skills, some of which applied before or after the damage cap. It's possibly Venom's just using 165%*atk*luk*some constant.
I guess that sounds reasonable.
Well at least we do know that the range cap doesn't limit the damage produced by total damage % skills. Otherwise the 2000000 ~ 2000000 range players in KMS would hit the same damage on every line.

