2013-03-11, 02:36 AM
As with Polantaris I'll be elaborating on my thoughts in italics where appropriate. Darn close-ended questions being located where I want it to be open-ended.
Spoiler
What is the class of your main character?
Phantom.
Q1. Do you think the balance between classes in MapleStory is appropriate?
No, it is absolutely not.
Each new class has only worsened the balance between the new classes and it is readily evident that most of the classes released after Phantom are heavily unbalanced and overpowered, which leads to round after round of attempts to rebalance all the classes that fail to address the issues inherent with the most left behind classes: The Adventurer classes.
Q2. For which level range should level up content be added?
Level 181 - 190.
This was the stage I found to be the most tedious. While levelling up is slower at the end I don't feel motivated to level up when I'm in this category because I'm done learning all of my skills.
Q3. I am satisfied with the current buying and selling system for items.
No, I am absolutely not.
I dislike being forced to buy cash for a store. Though it is still more value for money than almost anything I care to name it greatly inconveniences people who do not have much to sell and were only hoping to unload some items; in that sense the ability to change rooms within the FM has only served to make players buy cash for shops.
Besides this, I know this may be impossible but I would like to see an actual trading system in-game that allows us to trade items for cash. I do not know how often cash trades happen in KMS, but items at other versions may be so costly to make that buying it in cash is often the only option given.
Q4. I am satisfied with the current item enchantment system (scrolls, potential, enhancement).
No, I am absolutely not.
I don't think I even need to elaborate on this.
Q5. The story in MapleStory is fun and interesting.
Somewhat likely.
I'm split here: While I do find the story more fun and interesting than not, I still want Nexon to tie up the loose strings and re-do the storyline so that it's an actual story of Maple. Currently, you could do all of the quests but you wouldn't be too endeared to the characters as most do not meet up in their storyline (Looking at you, Heroes).
Q6. The interface in MapleStory is familiar and convenient to use.
Yes it is.
No comment here, the ease of using the interface is one of the technical reasons why I play Maple Story.
Q7. Please write what your most interesting moment was in Maple Story.
Making my Phantom was by far the most interesting moment I had in Maple Story. I had never considered maining a Thief class until I saw the trailers and quest info about Phantom; liking what I saw, I could not wait for the time when I could make my own and what a moment that was. From the opening that links the past to the present and Phantom's own dive into a conspiracy designed to overthrow the current Empress just a while after he wakes up, I suddenly felt as if I was playing a real console RPG instead of Maple Story.
Q8. Please write what moment in MapleStory left you with dissatisfaction/inconvenience.
There are many moments, but the one I'd pinpoint specifically is the moment when we as players of MapleSEA discovered that Asiasoft was putting the Hot Time hats into the Gacha machine, effectively forcing us to spend cash if we wanted it. Things have gone downhill since then; our Pink Bean chairs can be sold for money since we can't buy one from the Justice Shop, our weapons did not come with epic potential at the final Justice event and Clean Slate scrolls are non-existent which drives the price of items through the roof.
Q9. Please write what should be updated in MapleStory?
I would love to see a story and quest update. Most of the quest rewards are not worth anything now and I'm bored of doing them since I know the story and I'm not allowed to make any interesting choices that would lead to quest branches.
Q10. Please write something about MapleStory.
If it's true that you approved all of the nerfs that Asiasoft has done, please, please revise that decision. I and many others love this game and we have little alternatives in SEA, so it breaks our hearts to be marginalized all the time and even be denied signature hats for our characters.
Phantom.
Q1. Do you think the balance between classes in MapleStory is appropriate?
No, it is absolutely not.
Each new class has only worsened the balance between the new classes and it is readily evident that most of the classes released after Phantom are heavily unbalanced and overpowered, which leads to round after round of attempts to rebalance all the classes that fail to address the issues inherent with the most left behind classes: The Adventurer classes.
Q2. For which level range should level up content be added?
Level 181 - 190.
This was the stage I found to be the most tedious. While levelling up is slower at the end I don't feel motivated to level up when I'm in this category because I'm done learning all of my skills.
Q3. I am satisfied with the current buying and selling system for items.
No, I am absolutely not.
I dislike being forced to buy cash for a store. Though it is still more value for money than almost anything I care to name it greatly inconveniences people who do not have much to sell and were only hoping to unload some items; in that sense the ability to change rooms within the FM has only served to make players buy cash for shops.
Besides this, I know this may be impossible but I would like to see an actual trading system in-game that allows us to trade items for cash. I do not know how often cash trades happen in KMS, but items at other versions may be so costly to make that buying it in cash is often the only option given.
Q4. I am satisfied with the current item enchantment system (scrolls, potential, enhancement).
No, I am absolutely not.
I don't think I even need to elaborate on this.
Q5. The story in MapleStory is fun and interesting.
Somewhat likely.
I'm split here: While I do find the story more fun and interesting than not, I still want Nexon to tie up the loose strings and re-do the storyline so that it's an actual story of Maple. Currently, you could do all of the quests but you wouldn't be too endeared to the characters as most do not meet up in their storyline (Looking at you, Heroes).
Q6. The interface in MapleStory is familiar and convenient to use.
Yes it is.
No comment here, the ease of using the interface is one of the technical reasons why I play Maple Story.
Q7. Please write what your most interesting moment was in Maple Story.
Making my Phantom was by far the most interesting moment I had in Maple Story. I had never considered maining a Thief class until I saw the trailers and quest info about Phantom; liking what I saw, I could not wait for the time when I could make my own and what a moment that was. From the opening that links the past to the present and Phantom's own dive into a conspiracy designed to overthrow the current Empress just a while after he wakes up, I suddenly felt as if I was playing a real console RPG instead of Maple Story.
Q8. Please write what moment in MapleStory left you with dissatisfaction/inconvenience.
There are many moments, but the one I'd pinpoint specifically is the moment when we as players of MapleSEA discovered that Asiasoft was putting the Hot Time hats into the Gacha machine, effectively forcing us to spend cash if we wanted it. Things have gone downhill since then; our Pink Bean chairs can be sold for money since we can't buy one from the Justice Shop, our weapons did not come with epic potential at the final Justice event and Clean Slate scrolls are non-existent which drives the price of items through the roof.
Q9. Please write what should be updated in MapleStory?
I would love to see a story and quest update. Most of the quest rewards are not worth anything now and I'm bored of doing them since I know the story and I'm not allowed to make any interesting choices that would lead to quest branches.
Q10. Please write something about MapleStory.
If it's true that you approved all of the nerfs that Asiasoft has done, please, please revise that decision. I and many others love this game and we have little alternatives in SEA, so it breaks our hearts to be marginalized all the time and even be denied signature hats for our characters.

