Q1. Do you think the balance between classes in MapleStory is appropriate?
No, it is absolutely not.
Q2. For which level range should level up content be added?
Level 140+, especially level 180 to 250.
Q3. I am satisfied with the current buying and selling system for items.
No, I am absolutely not.
Q4. I am satisfied with the current item enchantment system (scrolls, potential, enhancement).
No, I am absolutely not.
Q5. The story in MapleStory is fun and interesting.
No, absolutely not.
Q6. The interface in MapleStory is familiar and convenient to use.
Somewhat likely.
Q7. Please write what your most interesting moment was in MapleStory.
I enjoyed spending time with forum members like joining the official guild of the forum.
Q8. Please write what moment in MapleStory left you with dissatisfaction/inconvenience.
Potential System and Mystery Mastery Books. To me, it's more of a P2W than F2P, especially if it's luck based. It takes a long time and so many tries to get what you want. For MMB you have to hunt for them to get the book you want hoping it doesn't fail.
Q9. Please write what should be updated in MapleStory?
Useful and challenging quests (not get certain number of items or kill certain number of monsters.) Balanced characters, Enjoyable solo training, Make everything a theme dungeon (no Party Play.)
Q10. Please write something about MapleStory.
Back in 2006, this game used to be fun and all about exploring new areas. Now we're in a dark ages where there was always fast EXP training spots, who's stronger than who and what not. I prefer playing older classes than newer classes, because it gets tired fast.