2013-03-11, 12:59 AM
My horrible responses.
Spoiler
What is the class of your main character?
Demon Slayer
Q1. Do you think the balance between classes in MapleStory is appropriate?
Yes it is. at least to the extent where there isnt a giant visible gap. small discrepencies and situations are fine.
Q2. For which level range should level up content be added?
Lv. 61~70
Lv. 71~80
Lv. 81~90
Lv. 91~100
After Tour of Chryse, its pretty much dead for in game story content
Lv. 120+ More end game content is always good.
Q3. I am satisfied with the current buying and selling system for items.
Somewhat likely. I feel that there's something missing. game needs more sinks and visual appeal items to spend on.
Q4. I am satisfied with the current item enchantment system (scrolls, potential, enhancement).
I'm not. super P2W system. it hates any new player and is NOT new user friendly
Q5. The story in MapleStory is fun and interesting.
Somewhat likely. The story is going, but spending so much time rebalancing classess is getting on everyones nerves. It wastes too much time on filler patches.
Q6. The interface in MapleStory is familiar and convenient to use.
Somewhat likely. I think quest UI and party hp ui and other ui like luminious can be fixed. hopefully in the new resolution
Q7. Please write what your most interesting moment was in MapleStory.
When i actually did a GM event and got somethign actually worthwhile from it
Q8. Please write what moment in MapleStory left you with dissatisfaction/inconvenience.
gap of p2w and f2p skyrocketed. game just kept favoring p2w
Q9. Please write what should be updated in MapleStory?
rather than rebalance classess. stop making future classes significantly stronger. you can make them flashy though. making them stronger burns up another 4 months of rebalancing, leading to power creep
Q10. Please write something about MapleStory.
for its genre, its unique, but on the path its going, its the same thing over and over again. something HAS to break the chain.
Demon Slayer
Q1. Do you think the balance between classes in MapleStory is appropriate?
Yes it is. at least to the extent where there isnt a giant visible gap. small discrepencies and situations are fine.
Q2. For which level range should level up content be added?
Lv. 61~70
Lv. 71~80
Lv. 81~90
Lv. 91~100
After Tour of Chryse, its pretty much dead for in game story content
Lv. 120+ More end game content is always good.
Q3. I am satisfied with the current buying and selling system for items.
Somewhat likely. I feel that there's something missing. game needs more sinks and visual appeal items to spend on.
Q4. I am satisfied with the current item enchantment system (scrolls, potential, enhancement).
I'm not. super P2W system. it hates any new player and is NOT new user friendly
Q5. The story in MapleStory is fun and interesting.
Somewhat likely. The story is going, but spending so much time rebalancing classess is getting on everyones nerves. It wastes too much time on filler patches.
Q6. The interface in MapleStory is familiar and convenient to use.
Somewhat likely. I think quest UI and party hp ui and other ui like luminious can be fixed. hopefully in the new resolution
Q7. Please write what your most interesting moment was in MapleStory.
When i actually did a GM event and got somethign actually worthwhile from it
Q8. Please write what moment in MapleStory left you with dissatisfaction/inconvenience.
gap of p2w and f2p skyrocketed. game just kept favoring p2w
Q9. Please write what should be updated in MapleStory?
rather than rebalance classess. stop making future classes significantly stronger. you can make them flashy though. making them stronger burns up another 4 months of rebalancing, leading to power creep
Q10. Please write something about MapleStory.
for its genre, its unique, but on the path its going, its the same thing over and over again. something HAS to break the chain.

