2013-03-10, 11:59 PM
I'll just fill it out just for the heck of it.
Spoiler
What is the class of your main character?
A: Hero
Q1. Do you think the balance between classes in MapleStory is appropriate?
A: No, it is absolutely not.
Q2. For which level range should level up content be added?
A: 180-250
In all honesty, the level cap just opened the opportunity to train again.
Q3. I am satisfied with the current buying and selling system for items.
A: No I'm not.
I think Maple is one of the only games I've played that have this kind of trading system where every other has a marketplace system of some sort.
Q4. I am satisfied with the current item enchantment system (scrolls, potential, enhancement).
A: No, I am absolutely not.
Q5. The story in MapleStory is fun and interesting.
A: Somewhat likely.
For those who ACTUALLY read and pay attention to it, it's nice to see the flow. However, there are too many people who just skip it just for the benefits.
Q6. The interface in MapleStory is familiar and convenient to use.
A: Somewhat likely.
Q7. Please write what your most interesting moment was in MapleStory.
A: Organizing boss runs and meeting up with guildmates for a huge event.
Q8. Please write what moment in MapleStory left you with dissatisfaction/inconvenience.
A: Lots of people are able to kill steal because of amount of funding poured into their characters. There's many pros and cons with that but it creates stress to both sides.
Q9. Please write what should be updated in MapleStory?
A:
Q10. Please write something about MapleStory.
A: I've been playing it since the 2005 or 2006. The community back then was the reason why many people probably want the old "pre-big bang" challenging MapleStory version. Try to make it so that we can get that feeling.
What is the class of your main character?
A: Hero
Q1. Do you think the balance between classes in MapleStory is appropriate?
A: No, it is absolutely not.
Q2. For which level range should level up content be added?
A: 180-250
In all honesty, the level cap just opened the opportunity to train again.
Q3. I am satisfied with the current buying and selling system for items.
A: No I'm not.
I think Maple is one of the only games I've played that have this kind of trading system where every other has a marketplace system of some sort.
Q4. I am satisfied with the current item enchantment system (scrolls, potential, enhancement).
A: No, I am absolutely not.
Q5. The story in MapleStory is fun and interesting.
A: Somewhat likely.
For those who ACTUALLY read and pay attention to it, it's nice to see the flow. However, there are too many people who just skip it just for the benefits.
Q6. The interface in MapleStory is familiar and convenient to use.
A: Somewhat likely.
Q7. Please write what your most interesting moment was in MapleStory.
A: Organizing boss runs and meeting up with guildmates for a huge event.
Q8. Please write what moment in MapleStory left you with dissatisfaction/inconvenience.
A: Lots of people are able to kill steal because of amount of funding poured into their characters. There's many pros and cons with that but it creates stress to both sides.
Q9. Please write what should be updated in MapleStory?
A:
- Fan-based content but that will never be implemented.
- Something that requires a lot of people to do certain roles. One example would be Crimsonwood Keep Party Quest. That brought challenge until overpowered people and glitches made it easier.
- Maybe bring back an updated Guild Party Quest based in Present Perion and Future Perion.
- Create more ways to encourage solo training. Even though party play is great, there are some who are outcasted to train by themselves due to barriers.
Q10. Please write something about MapleStory.
A: I've been playing it since the 2005 or 2006. The community back then was the reason why many people probably want the old "pre-big bang" challenging MapleStory version. Try to make it so that we can get that feeling.

