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Tropes vs Women in Video Gaming - Damsel in Distress
#78
nikki Wrote:The point that's being made isn't that the idea itself (supporting characters being helpless) is bad, it's that women in video games are almost always put in this position. When you claim that "Mario is helpless," it's not true; he's still doing something. What's problematic is that all of the characters who are helpless and cannot do anything to change their situation are overwhelmingly female

Except all the examples she gave from nintendo don't even follow that logic outside of the most barebones storylines. She picks the mario platformers - the ones that have no plot at all and uses them as examples. Honestly, assuming that peach "does nothing" while captured is just that: an assumption, you never see nor hear from her in the platformers aside from the very beginning or very end.
And this is completely disregarding the mario rpgs, the only games which really have a plot where you see that peach deliberately goes out of her way to be anything BUT a damsel in distress.

Paper Mario: She sends mario messages and items through playable sections where she sneaks around the castle, including information on how to beat otherwise invicible bosses (Tubba Blubba). She also makes the final boss beatable.
Thousand year door: Takes peachs gameplay in a similar method, with her repeatedly contacting mario and letting him know of the villians plans found out through her playable sections.
Super Paper Mario had her playable.
Mario And Luigi Super star saga: Peach actively predict the bad guys attempt to kidnap her and come up with a plan to prevent it before it could even happen, where the mario bros (And everyone else) don't even realise she had duped everyone until a good halfway through the game.
I can't remember what happens in Partners in time, but I doubt they broke the chain and made peach useless.
In Bowsers inside story she uses her same power from Paper mario to brutually weaken bowser, though admittedly I think she does get kidnapped partway through. Can't remember if she did anything special after that.

Sticker star has no plot whatsoever, like the platformers, so you have no idea what peach is doing.
Supporting the idea that peach is doing something even in the platformers is that in mario Galaxy 1/2, she is somehow managing to obtain 1up mushrooms throughout the entire game(s) and sending them to mario, despite being "captured", clearly she is doing SOMETHING to get them, and sneak them out of bowsers hideouts.

And don't get me started on the fallacies of her using zelda as a example of a damsel in distress.

Quote:And while I can think of one game where a male character is shown in this light (Mario is Missing)
Then you're not trying hard enough. Even just picking from Mario Games
Mario 64 DS the same trap that bowser used to capture Peach actively works on Mario, Luigi and Wario too, rendering them helpless and unable to do anything until Yoshi turns up to save them.
Luigis mansion and Super Princess peach have Mario and Mario & Luigi respectively helpless and unable to escape the traps they get caught in.
Luigi repeatedly throughout the Mario & Luigi games gets caught in traps and Mario has to save him.
Baby Luigi in the two yoshis island games, where Mario& Yoshi has to save him in the first, and several other babies including baby peach have to save him in the second.

Quote: You know who didn't? The upper class women. The overwhelming number of lower class women did much of the same work as their husbands; if they didn't, they wouldn't have survived. Women aren't overwhelmingly weaker. That's why this is annoying.

Surely this line of logic supports the nintendo games then? In Mario/Zelda games it's always have the lower class male character (Plumber or Farmhand/Solider/other menial labourer for various Links) saving a princess or other upper class person.


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Tropes vs Women in Video Gaming - Damsel in Distress - by Lozmaster - 2013-03-09, 07:52 PM

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