2013-03-09, 03:01 AM
LiquidSwing Wrote:i guess ill just go in order
-primeval assault is kind of boring. i included it originally just because i thought weaving a big damage hitting skill into the titanic cleave + colossal blow bossing rotation would be cool. just kind of boring though, thinking about removing it and putting in something else.
-he has no active damage reduction on purpose. he isn't meant to be a master of all trades character lol. he has a decent sized health pool, 20% damage reduction, and the bleed. i believe that is enough. also no it doesn't affect 1/1's, but it would affect ranged attacks that monsters do. I should edit the description to reflect that.
-i do not care that berserker is another DrK, berserker is manaless and can use Deep Rend if he gets 1/1'd and heal to full with it. i have no sympathy for any berserker player that dies to a 1/1.
swear my vision must be going >.< i didn't notice the -20% damage reduction on juggernaut. Okay this changes things completely :/ so he does have passive damage reduction so thats fine, i thought he has NO damage reduction at all but everythings cool now, totally forgot he doesnt use mana x0x so yes he could just use deep rend.

