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Tropes vs Women in Video Gaming - Damsel in Distress
#26
CommanderJinn Wrote:Also it made me sad that she didn't mention Super Princess Peach, and Super Paper Mario when talking about the games where Peach was playable. Especially Super Princess Peach, since it throws the damsel trope on its head.

She did mention Super Princess Peach (which, in my opinion, isn't a very good example, because Peach uses her... emotions to fight???), and that's most likely coming in at Part 2.

In fact, a lot of missed things are probably coming in in later videos, as there is going to be a video on positive female characters at one point, but I do see where you are coming from with the negativity, but the issue lies in the fact that the trope itself overshadows the female character's actual usefulness (which is why I disagreed with the Zelda portion, as her actual usefulness overshadows her damsel role IMO) and how the actual creators of the game treat their female characters.

Also, in the case of the Paper Mario games, where Peach was a lot more useful (even while in distress from the start in the first, and her being kidnapped not being apparent until later in the second), those games weren't developed by Nintendo themselves, but by Intelligent Systems, and aren't part of the main franchise (which she was focusing on) and are in a category of their own. Same goes for Super Mario RPG, developed by Square Enix.

It's funny, developers that adopt a franchise's characters tend to do a better job at characterization than the actual creators of the franchise. @_@


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Tropes vs Women in Video Gaming - Damsel in Distress - by MariettaRC - 2013-03-08, 01:54 PM

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