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New Class: Berserker
#13
KillerZero Wrote:yeah, i kinda forgot to mention the aran thing too :C sorry bout that, any who i read up on the skills, i like the changes you did to some of skills. To be frank, when ever i picture a battle axe the prime example in my head is Vifennis axe in maplestory. Its curved outward so it does allow for a stabbing move. In my head that is the schema that axes follow, and i picture most axes like that. So the whole axe can't stab never really crossed my mind when i was reading this skills when i suggested they use an axe in my pms.

Also, you know the hyper that adds +20% critical on primal assualt you may want to consider changing it. he has a base of 30% critical when chaining attacks, if you add phantoms link v2 +15% that is 45% lvl 198 hyper thats 55% + marskman card at lvl 100= 58% crit, then if your attacking an enemy less than 30% health that gets changed to 78% crit + on top of the passive 50% crit from primal assualt=128% critical rate + on top of 20% more puts him at 148% critical rate for that attack. Even assuming he didnt get the 20% critical from the culling the weak, that still puts him at 128% critical, and assuming you dont get the critical +20% hyper, at 108% o.....o What i would suggest just make primal assualt attacks all critical and change the 20% critical hyper to something more useful. I also dont like the fact the skill has cooldown, unless you pull a ems hard mode server kind of thing where there is no time lag penalties in using skills with cooldowns because a 6 second cooldown with the current ms lag would prob turn into 8-10 seconds in my personal opinion. My marksman snipe cooldown with its 5 second cooldown and actually living in california and fairly close to nexon HQ is still at around 8-9 seconds :S I dont know if this was taken into account with the skill delay of the attack, because i frankly suck at math and doing the calculations would prob make my head explode.

Also, he seems to have no active damage reduction, otherwise we going to have another Drk situation where lots of hp, but cant survive a 1/1 + sed if hero will was used up. Unless i just thought of this, would glutten for punishment work as a shield against 1/1? LIke if your at full health and you get 1/1, would you drop to half health and the rest of it dissapearing in 5 seconds, giving you enough time to maybe survive a sed+ 1/1. I didn't take that into account because i didn't know if glutten for punishment would protect against 1/1 so can you clarify

And grrrrr, some of the skills i was thinking of to put in my beserker class are now present in your beserker. Confused gonna have to retouch those skills in some way so it dont seem like im copying x....x

i guess ill just go in order

-primeval assault is kind of boring. i included it originally just because i thought weaving a big damage hitting skill into the titanic cleave + colossal blow bossing rotation would be cool. just kind of boring though, thinking about removing it and putting in something else.
-he has no active damage reduction on purpose. he isn't meant to be a master of all trades character lol. he has a decent sized health pool, 20% damage reduction, and the bleed. i believe that is enough. also no it doesn't affect 1/1's, but it would affect ranged attacks that monsters do. I should edit the description to reflect that.
-i do not care that berserker is another DrK, berserker is manaless and can use Deep Rend if he gets 1/1'd and heal to full with it. i have no sympathy for any berserker player that dies to a 1/1.
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Messages In This Thread
New Class: Berserker - by LiquidSwing - 2013-03-06, 01:55 PM
New Class: Berserker - by Rinax - 2013-03-06, 02:35 PM
New Class: Berserker - by MuscleWizard - 2013-03-06, 02:52 PM
New Class: Berserker - by Zelkova - 2013-03-06, 03:53 PM
New Class: Berserker - by Derosis - 2013-03-06, 04:18 PM
New Class: Berserker - by Curtiss - 2013-03-06, 04:21 PM
New Class: Berserker - by Chew - 2013-03-06, 04:58 PM
New Class: Berserker - by LiquidSwing - 2013-03-06, 05:14 PM
New Class: Berserker - by Derosis - 2013-03-06, 05:51 PM
New Class: Berserker - by Kanji - 2013-03-07, 12:37 AM
New Class: Berserker - by LiquidSwing - 2013-03-07, 03:36 PM
New Class: Berserker - by KillerZero - 2013-03-08, 06:29 AM
New Class: Berserker - by LiquidSwing - 2013-03-08, 01:12 PM
New Class: Berserker - by KillerZero - 2013-03-09, 03:01 AM

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