2013-03-07, 03:36 PM
Kanji Wrote:I like the idea =O Especially with having to keep attacking to keep your Frenzy up, but it smells a lot like Aran. Still an interesting idea, nevertheless.
And we should have it Dual Wielding Two Handed Axes =o Make them more important! Too many swords nowadays D=
That aran thing had not occurred to me at all until right now.
I guess I can see a small similarity, the fact they both have an important mechanic that involves quickly filling and maintaining it. Granted one of them has you spend(lol) it.
Although, I would also argue there are many, many other differences between the classes as a whole package. In fact one of the most major differences between the two maintain mechanics is Frenzy obviously has a massive, huge, substantial effect on your damage, combo only grants small bits of W atk and crit(in regards to damage increases).
In my earlier drafts I actually had this class dual-wielding a Mace(I hate the term blunt weapon) and an Axe, no swords. You can't stab things with an axe or sword though, not like you can with a sword. The more I thought about it swords seemed to fit a more wild, flailing, brainless, anger-driven armed combat style that a berserker might utilize because the swords can injure someone with a stab or a slash.

